Saturday, August 25, 2007

Java Pokemon Sony Ericson

Classics - MORTAL KOMBAT 2

After the success of Mortal Kombat was sung that would have a sequel. Hand in hand with Midway in 1993 appears in Mortal Kombat 2 arcade.

incorporate new Fatalities

MK2

In the first game's story centers on a tournament facing Earth's chosen warriors against other Outworld, ruled by Shao Kahn. If the Outworld wins the tournament 10 times could invade Earth. At the time of the game and have won 9 times after defeating a powerful Shaolin monk named Kung Lao, but a new generation of warriors land has appeared. At the second game, the sorcerer Shang Tsung has failed to achieve victory for the tenth Outworld losing to Liu Kang. Shao Kahn then decided to organize a tournament in Outworld to the warriors of the earth can not refuse (with the aim of getting rid of them) or give way for the invasion.

has made the game a little more humorous, eg.
including new types of Fatalities as

Babality
Basically you could say that Mortal Kombat 2 stays true to its predecessor. However it has a twist that makes more than the original in many respects.

Technically you can see that the second part rather than in the first, especially visually, giving it the darker aesthetic graphics and less oriental style, but with a more vivid color palette. Also in this second part has been made more artwork on top of the scan, while maintaining the original style that characterized Mortal Kombat. Regarding the noise level, we used a superior sound hardware to that used in the first half, with new compositions.

The graphic work in the game has improved a lot
visual appearance of its predecessor

Its gameplay is intact, although they have added and improved some moves, and has endowed the more dynamic game. One thing that you can criticize the game is its greatly increased the difficulty in single player mode, due to overcapacity fighters to predict and counter our moves. One idea which I think was quite successful with this game was to make the game less seriously, especially at auctions end, growing more exaggerated fatalities, incorporating Babalities [which makes the rival in a child], and Friendships [which are like Fatalities playful or friendly]. There are also new Stage Kombat Fatalities like Tomb and The Dead Pool.
The amount of characters available has increased, adding some of both the Earth and the Outworld.

Dan Forden say "Toasty!"

During the game you can see more details or flashy fun. The most obvious is to see appear Dan Forden's face, the sound designer of Mortal Kombat and Mortal Kombat 2, saying "Toasty!" when we give an uppercut to the opponent [the expression came from the original Fatality Scorpion that burns the opponent].
also no lack of rumors of hidden playable characters in this version, as Sonya, Kano, Ermac, which were later denied.
The name of the secret character Noob Saibot is composed of the names of the creators of Mortal Kombat , Ed Boon and John Tobias.


Yes there are some new secret characters to meet: Jade, Kitana a murderer like that

Secret Characters Jade came on the scene as

can not be damaged by projectiles, Noob Saibot, a ninja-like shadow skills and tremendous speed Scorpion, and Smoke, a ninja in a gray suit with similar skills. About
most notable conversions, let's start with that of Superna. Developed by Sculptured Software, this port has great quality and this time it was decided not to censor violent elements of the game, but applies a warning on the game box warning about its content unsuitable for children. The Mega Drive version of Probe Entertainment also has been spared censorship without any special code, but does not enjoy the high quality graphics and sound that has the SNES version, due to limitations of the console. Like its predecessor, the Game Boy version has been quite low because of their limitations, both in characters such as special moves. Something similar happens with the version for Master System and Sega Game Gear.

Kintaro is the new Goro Shokan replacing

again the PC version turns out to be the most faithful to the arcade. Even in Japan launched a version for Playstation, but has the disadvantage of loading times, plus it changed the sound tracks on CD for the format of your sound system. There is still more

to do in this saga, stay tuned!




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Tuesday, August 21, 2007

Where Is A Good Place To Get A Wax London?

Classics - MORTAL KOMBAT

After a while of inactivity continue with more games that marked a milestone in history.

differentiate Midway wanted to create Street Fighter Mortal Kombat

previously talked of a series of fighting games that are won with great success, Street Fighter . However, it was not the only one that caused a stir. From Street Fighter were many games poor quality that tried to imitate without success. So Midway, looking to get into the market for fighting games, decided to create a game in a style very different from Street Fighter to establish jurisdiction. Thus, in 1992 created a saga that, while now ever popular, in time we can say that the break. So, I talk about Mortal Kombat.
The first game of the series drew much attention in the arcade for several reasons. The most important is that imposed digitized images of the engraved characters with real actors, in comparison with the sprites used in Street Fighter and SNK in certain games that were also popular and high quality.

digitized graphics are one of its main features

The second striking feature of the saga was the tremendous violence that spilled over to the games of the season. Large amounts of blood, wild movements and famous and fatalities each character incorporating, as a special auction to shatter opponents defeated. The direct consequence of this level of violence was a massive scandal in the family, especially in the USA, causing paranoia about violence in video games. Whenever I see in the media when they fill their mouths on the subject, I think what hypocrites they are, we know that even before the violence seen on television is much worse than this. It also brought queue when home systems conversions but speak it in a while ...
This controversy also caused the creation of a system in the U.S. age rating for games a couple of years later, and by then the sequel came out.

Mortal Kombat
is characterized by its large amount of violence

Technically the game is very good in all respects, and his control was somewhat different from those seen in the games like Capcom SNK, incorporating for example a button defense. Their movements secret and some mistakes led to various rumors, some exploited in later games in the series.
Several of the game's characters became icons of fighting games and endured in one form or another throughout the series, such as Sub-Zero and Scorpion. Of course, there are merchandising, comics or movies. About
conversions came from the hand of Acclaim, censorship obviously did his job in the first issue, which most of the blood and conversion deleted

The PC version is the most true to the arcade

violent
other details, at least at first sight. Interestingly, the PC version turns out to be the most faithful to the arcade and retaining all the features of the original game, above those reported for 16-bit consoles, then dominant in the game market. Version was made for Mega Drive, Master System and Sega Game Gear, which allowed unlock the original blood and fatalities with a secret code [obviously no longer a secret pretty fast]. The Super Nintendo was very similar to the Mega Drive, but do not enable blood and altered some fatalities due to the well known Nintendo's censorship policies. There is also a Game Boy version but due to limitations the result was not a good conversion. Also a version for Amiga, which was characterized by power play with just one button. Until there is an illegal conversion for 8-bit Famicom, which was obviously not of Acclaim.
A curiosity in this game was that the actor JC Van Damme would do himself in the game, but there was no agreement. So the idea of \u200b\u200bmartial artist actor led to Jhony Cage.
Soon more of this popular series on a next installment! Related

Thursday, August 2, 2007

What To Write If A Friend Had A Baby

Blogs Intel Competition History

Well, finally finished the competition from Intel, and the winners were [obviously not include me ha!]. Anyway, was good to participate in a contest, although the competition was too good to face it, there were some very ardous.
Yes I would complete a review of what is good and what's not in my blog, but I was told by mail that I was close to the winners ... but hey, what do I know, I do not know in what place score of 10 left ... : P
I hope that if we do not have another so on edge, fell behind schedule dates well. Also, do not know what the popular vote does not convince me to classify them, because I really think that must have been very good blogs out just for not having good diffusion ... Perhaps that should fall in another instance, I think ... Well
equally CONGRATULATIONS TO THE WINNERS!

The link to the contest site if you want to see the 40 finalists is this

emis. /