Monday, June 4, 2007

My Dog Has A Pimple On Her Lip

bullet History the SHMUPS - R-TYPE

can load power to fire a powerful shot
front

In 1987, two years after the success of Gradius, a new classic made an appearance. Another game that shows off new features in the gameplay that made it special and good technical quality. Even this saga now in good health with sequel to the PS2 and PSP [in preparation]. The game I speak of is R-TYPE IREM company [Nintendo distributed it in USA], a classic among shmups such as Gradius , has been an inspiration for other games in the genre, such as NEO Pulstar -GEO.
It commands to the battleship "Arrowhead" Model R-9, with the aim of destroying the rule of Bydo.
The game had good graphic quality, colorful and good control of the game. Even the hardware used allowed a higher resolution screen, allowing game artists to give more rein to creativity [384x256 pixels of 256x224 pixels M72 against the hardware used by Konami Gradius ]

scenarios are fraught with obstacles we must overcome
to successfully overcome

But the interesting part that was not only the skills and incorporates power-ups. Its main feature and something that differed from Gradius was the ability to load power in the firing of the spacecraft to launch a frontal shot powerful energy to what is called the Wave Cannon.
Another feature and the most interesting was the inclusion of a world called "Force", a living weapon that can be attached to the front or tail of the ship, increasing the ability to attack it. Moreover, being indestructible, acts as a shield to conventional enemy shots, plus your contact will cause damage. But what also can do is shoot the orb like a missile to attack independently and then retract back to the ship. Also
have the opportunity to acquire two small orbs that are placed above and below the ship and act as shields, and can also shoot if combined with certain attacks.

The main innovation of R-TYPE is
the "Force"











These two items could be compared to the "Options" we see in Gradius therefore fulfill a similar function and behavior.
Another key feature of R-TYPE are the stages where the scenery is varied, sometimes in a style reminiscent HRGiger alieninezcos of work, and numerous obstacles, such that it seems they were designed to crash into them at the first song. And in case you were wondering, the leaders also have a size that commands respect.

's enemies to have
level as in Gradius considerable size

Something that was criticized in the game, was his devilish difficulty. I'm not a connoisseur of the genre but it seems the game is much more complicated than Gradius . As always, this is a double-edged sword, some frustrated and others can not stop trying. Although it seems they were lucky and the game was a success nevertheless. R-TYPE
has come for various platforms, ranging from the Spectrum to the PC-Engine, including C-64, Game Boy and Game Boy Color, Sega Master System and Amiga, among others, all apparently of high technical quality. Although Nintendo brought the game to arcades in the USA, did not become an official port for the NES, this time competing in the SEGA Master System [which itself had its adaptation], perhaps by the fact that this console graph had greater potential than the first. The PC-Engine version, saving fewer losses in the graphic detail is almost identical to the arcade. Curiously was launched in two separate releases, one with levels 1 to 4 and another with 5 to 8, to which I will add some small extra ingredients. Apparently the game was too big to fit in a Hu-Card in the Japanese version and so the two releases, but the following year, upon arrival in the American Turbografx, managed to do in one release.
also has several sequels and clones, some of them unique to certain platforms, such as R-Type III for SNES R-Type Delta for PlayStation. In the latter case exploits the Playstation hardware visually presenting a 3D space, but retains the 2D gameplay of the previous installments of the saga.
Among the clones we have for example with Katakis Rainbow Arts for the Commodore 64. But we'll take legal action, forcing them to withdraw the game market, but ironically the developers were hired to do the port of R-TYPE for the C64. Another highlight was clone for Pulstar SNK NEO-GEO powerful, whose gameplay was similar but with a different look and feel, of course, exploiting the power of the console, giving the game an incredible graphics and sound quality. Related


0 comments:

Post a Comment