Monday, March 22, 2010

What Is Better Onyx Graboid Or Pearl Graboid

desings, THE LEGEND CONTINUES ...

Lunar: Eternal Blue (ルナ エターナルブルー, Runa Etānaru Buru?) Is a role-playing game developed by Game Arts and Studio Alex for the Sega-CD, is the direct sequel to Lunar: The Silver Star was originally the game launched in December 1994 in Japan, and in North America in September 1995 by Working Designs. Eternal Blue is a game expanded and improved technical level of its prequel, and uses all the capabilities of the Sega CD to the limit, including more detailed graphics, more elaborate animated sequences, and more voice acting. the reviews were very good, giving particular merit in English dubbing and overall use of the benefits of the cd.
The game was a remake in 1998 called Lunar 2: Eternal Blue Complete.



HISTORY ...
thousand years after the events of The Silver Star, the game follows the adventures of Hiro, a young explorer and adventurer who meets Lucia, a visitor from the distant star Blue, with a mission to stop Zophar, an evil god with the power to destroy the world. During your adventure to the world of Lunar travez, Hiro and Lucia join a unique group of adventurers, including Jean, a dancer with a dark past, morbid Ronfar Sinica and a priest, Lemina, a sorceress in the city of Vane to muxos dreams to fulfill and Leo, the guerdian of Althena, double standards affecting it.

The script Lunar: Eternal Blue was written by novelist Kei Shigema, who previously gave us the history of The Silver Star working with the world designed x Kensai Sato, Shigema attempt to give us a story that is not directly to the original safety but that would give us more myths and adventures in the world of Lunar. The story begins with a woman trapped in a deep sleep in a great strength. she wakes up and admire a world devsatado, snowy and lifeless, the Blue Star. She stares at the sky and see the world of Lunar. Meanwhile

the Lunar surface, a young man named Hiro is exploring an ancient ruin with her friend Ruby, who is a creature resembling a winged cat, there are a jewel, called the eye of the dragon. leaving the place know Leo, leader of the guard Althena, a military team to serve the goddess, who tells them about rumors of a "destructive" Althena ah seen his power to appear in that area. Leo visit to an archaeological Hiro's grandfather called Gwyn, in home in the desert Salyan, who tells him that there nad been no ah, Leo is up and the group sees a light in the distant blue tower and decide to investigate. jewelry using the dragon's eyes deep into the tower, and on the top floor meet Lucia, who says he came to Lunar to stop a catastrophe, she wants to meet with Althena, the only one able to help, but the leader Leo Althena guard knows she is a destroyer and we want to eliminate it, Leaving the tower Zophar the god of darkness who awoke from a long sleep to take away his powers Lucia and Hiro, and Ruby Gwin realize that she is not a destructive and tells the truth, knowing Ronfar, Jean and Lemina, they will have to travel through the world of Lunar is captured avoiding Althena the guard must reach the Holy City PENTAGULIA, city of the goddess Althena, to prevent evil Lucia's ahead.


The character designs by Toshiyuki ran Kubooka

GAMEPLAY AND TECHNICAL DETAILS ...
Lunar: Eternal Blue is a traditional RPG with 2D backgrounds and graphics. The game is prrsentado with a view from above with settings and characters made out of sprites. The gameplay is similar to Lunar: The Silver Star, and the historical detail and told with animation sequences, and an hour of spoken dialogs.




Graphs and details have been improved in this sequel

The main map is designed in 2D with high-quality graphics, the design of the map brings a great world to explore, random battles will be present as you travel from one town to another, people are well designed, with muxos places to explore, and talk to the NPC you can find out the history and progress to fully delve into the world of Lunar.
The cells are suitable difficulty, great ingenuity by Game Arts that traps the cells now have a poko qt difficult existence, poisoned floors, doors and switches to find secret passages and secret codes invisible t will be waiting.




Forests FUTURIT secret entrances and scenarios are among the new destinations are in

Lunar Eternal Blue Eternal Blue The battles are random which opens into a special field and use haras magic and special attacks to defeat the monsters. the character may move freely in the field depending on your level range you have, so it may make ranged attacks depending on the weapons or magic to take the character. The battle system was improved by The Silver Star and includes a new option to accommodate your characters, besides being more sophisticated and have better graphics and effects. The characters gain experience levels and will become stronger, there is also the new option of "magic points" you won in the fighting, which will give t have access to more powerful spells and new spells, a negative thing is q q also each recording your progress in the game RAM memory of the sega cd you will be charged a certain amount of magic points, q occurs only thing in the American version. One thing worth noting is q the game's bosses will come now separated into several parts, ie to defeat hands must destroy or so others xtremidades to kill them.





supernatural effects and enemies are detailed Part of the new battle in Lunar


The game's bosses are now more fierce, with more parts you have to eliminate before they quit



animation sequences are paramount

DEVELOPMENT ...
Lunar: Eternal Blue was developed by Game Arts and Studio Alex, with the address of Yoichi Miyagi, Kei Shigema the script, the concept of a god game is reminiscent oppressive Sun Wukong, the hero of the epic adventure china, could never escape from the palm of Buddha. Shigema said that in his mind were the images of a god despising humans. Eternal Blue took three years for its realization and cost $ 2.5 million to produce, contains muxos more dialogue than its prequel. The game was developed by the original team of The Silver Star, as its predesesor the game features animated sequences, developed with support from Toshiyuki Kubooka who is also director of animation. as The Silver Star has spoken dialogue, only this time is one hour and fifteen minutes is not his predecessor.


Working
Design who previously brought us The Silver Star was responsible for giving us Eternal Blue. company headed by Victor Ireland, the game has new dialogs making allusion to pop culture. Working designs in collaboration with Game Arts implement new things for the American version, but difficulty and cost in battle to save your progress are new additions, plus a more developed artificial intelligence. As The Silver Star, Eternal Blue was bringing a manual art, which increased its value.




Causes Of Ovulation Problems

GAME ARTS - supports and welcomes us x the review of LUNAR SILVER STAR IS HARMONY

GAME ARTS IN PUBLIC TWITTER THANKS TO HIS BLOG X LUNAR ANALYSIS OF HARMONY, THE GRATEFUL FOR PSP taking the time and reiterated the support BY THIS GREAT GAMES FOR YOUR BLOG.

http://twitter.com/GA_Express
I just read the review by using Google's online translation service. Thank you very much! :) @ Jos24:


GRANDI another great masterpiece available on PSN Game Arts

Saturday, March 20, 2010

Micro Mouse Sale In Calgary

RELEASE LUNAR SILVER STAR HARMONY! REVIEW

few days ago was released in America Harmony of Lunar Silver Star Lunar Silver Star reenombrado Harmony, the game was released by the company XSEED who took over the dubbing into English.

The game is the third remake of Lunar the silver star, sta once to PSP, with many improvements in graphics, audio and video, Game Arts h team managed to exceed expectations, and this version promises to be the definitive version Silver Star





begin by analyzing the technical improvements of the game, developed by Game Arts and Jam Lunar Silver Star Harmony is the third version of the Lunar story that uses the power of the PSP to display graphics in pseudo 3D polygonal light, and light effects and shadows nunk before seen in the series, stuck in the game scenes ever graphic views and details and textures completely real, emphasizing the battle system back to its origins and gives us something similar to what was the version for playstation, keeping the power bar that was on the Game Boy Advance version. Now we explore in detail the points better. The character designs by Toshiyuki this Kubooka who has been always the designer of the characters in Lunar Kei Shigema again in charge of the script and scenarios, as that Noriyuki Iwadare who remixes the soundtrack to offer higher quality.






THE DESIGN OF CHARACTERS IS IN CHARGE OF Toshiyuki KUBOOKA AH WHO DESIGNED THE PEOPLE IN ALL THE SAGA


animation sequences SHOWN ARE THE SAME IN THE VERSION OF SATURN AND PLAYSTATION

GRAPHICS: The graphics in LSSH polygonal, similar to those presented in Lunar Dragon Song, with the difference that the textures are made with the power offered by the PSP, complete and full 3D details , cities have changed completely for design attached to the new system view and the dungeons have been changed completely, one negative point is that the cells are extremely short, unlike its previous versions, yet we maintain the need to dodge to avoid the battles monsters, battle effects are very good giving us glimmers of light, fire and ice beams as well as funds in battle are now designed in 3D and offer fully scenarios similar to those seen in the main map where we are. The design of characters and monsters is made of sprites, with great quality and detail.
One detail that is wrong is the fact that the Pokos movements on stage, oh where water is static, without movement, as well as parts like the tower of taben in noise where lights came on and extinguished in earlier versions, plus details like fog off in several places.


GRAPHICS ARE APPARENT CHANGES, THE DETAILS ARE IN GOOD CARE SCENARIO


SCENARIOS perfectly fits the character movements and were designed X KEI SHIGEMA


DESIGN DUNGEON OF THE SOUND IS AMAZING

: One of the things he suffered Lunar PlayStation is the low quality of sound that we offered the console, now the sound has been improved by Noriyuki Iwadare, all songs have been remixed and improved to offer the mjor quality music at the same level as the soundtrack of LUNATIC FESTA, the melodies have been accommodated better in the game to fit each of the situations we are living within it, the sound effects are perfectly designed for power or situation in which we meet, hear songs, light, healing, machines, dragons and a lot of details in which the sound is adequate.

The game comes with the soundtrack, with three new songs created exclusively for this game



LIST OF TRACKS:

01. Yell
of the Black Star 02. Battle of Light and Shadow
03. Tales: Father and Mother
04. Tsu Ba Sa 2009 (feat. Kyoko Hikami)
05. Light of the Blue Star
06. Hometown ~Burg~
07. Let's Take a Walk
08. Dragon ~Entrusted Thoughts~
09. The Pier that Invites the Sea Breeze
10. Wind's Nocturne 2009 (feat. Kyoko Hikami)
11. Free City ~Meribia~
12. Magic City ~Vane~
13. Falling Asleep in the Light
14. Thieves' Bazaar ~Reza~
15. Guided Friends
16. A Boy Going the Distance
17. A Dream of Darkness
18. Cave ~Dragon's Trial~
19. A Newcomer Draws Near
20. A Moment's Rest
21. Conspiracy
22. Go! Magical Weapon Hi-Nash
23. Roaring Land
24. Breakthrough. And Then Reversal.
25. Victory!
26. Flying Through the Air
27. The Towering Grindery
28. To Protect Those Important to You
29. Return from the Legend
30. Melody of That Day
31. Then a Door to Adventure Is Opened

Special Bonus Tracks
32. (Piano Solo) Let's Take a Walk
33. (Piano Solo) The Pier that Invites the Sea Breeze
34. (Piano Solo) Then a Door to Adventure Is Opened

Violin: Masahiro Ushiyama
Trompeta: Kana Miyashita
Coros: Haruka Shimotsuki
Trombon, Ocarina, Guitarra: Noriyuki Iwadare
Piano Solo: Michiko Naruke, Noriyuki Iwadare





Gameplay: The gameplay in Lunar HSS has several enhanced in the main map in the villages we designed specifically for the new management of our characters, mobility with the joystick is right for the character, total freedom of movement at any time it gets stuck, and talking to NPCs (NPC) is esxtremadamente easy, just t get close and press a button, the menu is fully accessible and appropriate to cure, review and equip each of your characters, a bad point is that the items or things you carry in the inventory does not have a drawing as in versions of PLAY and SEGA thing that makes it more difficult to handle things like DRAGON WINGS, main map where we see the cities and dungeons to visit pra change worse, just select the destination and Alex comes automatically, unlike other than the version of SEGA and beaches where we could explore the vast world of Lunar, The dungeon map is well designed, only Alex and Nall handle making it easy to dodge the monsters, black holes are very short and very fast finish, Lunar battles are very similar to the PlayStation version, are made based on shifts, depending on the speed and level with your characters will be faster or slower to fight, we have a menu with attack, defense, ESCAPE, ITEMS, MAGIC and AI (artificial intelligence), each character will have 8 spells (Pokos for one today rpg) will also have a bar that filled you can launch a special and very powerful spell, the effect is amazing.



EFFECTS AND GRAPHICS IN BATTLE TE pleasantly surprised



KEEP THE BATTLES OF THE CLASSICAL STYLE SAGA


OVERCOMING THE VERY Monsters SIMPLE


the main map, now we get to your destination With the push

RATING:

GRAPHICS - 9
MUSIC - 10
Gameplay - 8
HISTORY - 10
REPLAY - 6
TOTAL - 8

CHARACTERS ... Lunar
The characters in exactly the same as in previous versions, with a new design and deeper into the personalities of some of them, maintain the psychological profile before.


ALEX, SERIOUS AND ADVENTURER, WANT TO BE LIKE YOUR HERO THE DYNE Dragonmaster


LUNA, endowed with a magical voice, is the reincarnation of the Goddess ALTHEN


NALL, FRIEND ALEX IS A LITTLE DRAGON


Ramus, FRIEND OF ALEX AND MOON, TO BE A MILLIONAIRE DREAMS


NASH A Cocky WIZARD OF THE CITY OF VANE, GHALEON STUDENT HEROES ONE OF THE 4


MIA, DAUGHTER OF ONE OF THE 4 LEMI HEROES, is very shy


JESSICA, DAUGHTER OF ONE OF MEL THE 4 HEROES, Priestess APPRENTICE IS AND HAS A BAD CHARACTER


KILE, Bands and drunk, the girlfriend of Jessica


PHACIA, LEADER OF THE TEMPLE of Althen, HAS A LOW ALL PRIESTS A SPELL


ROYCE, VISIONARY AND sorceress, hiding a secret


xenobiotics, LEADER OF THE RACE OF THE DEMONS, supplanting LEMI IDENTITY THROUGH A SPELL OF METAMORPHOSIS


GHALEON, PREMIER OF THE COMPANY OF MEN, MAGIC IS REALLY THE EMPEROR


LAIKA, travelers who hides his true identity


LIDER DE VANE, MOTHER OF MIA AND ONE OF THE 4 HEROES, in a dungeon THIS WHILE xenobiotics usurps its place


MEL PIRATE OLD, FATHER OF JESSICA IS ONE OF THE HEROES AND LEADER 4

MERIBIA GOOD NEWS ...
In LSSH have new scenes, battles and songs that were not before, the new scenario is based on the original adventures of the 4 heroes, including Lemi, GHALEON, MEL AND DYNE the Dragonmaster, in the battle they had against EIPHEL and the Princes of the Black Star, The character design was also made by Toshiyuki Kubooka, three new songs composed by Noriyuki Iwadare for this scenario are present, we can control the heroes and see the Goddess ALTHEN rescue at sea strength LEVIATHAN.


NEW CHARACTERS APPEAR IN LSSH


CONTROL D WE HAVE 4 HEROES FOR THE FIRST TIME IN THE HISTORY OF THE SAGA


4 ALTHEN AND HEROES IN THIS NEW STAGE OF LUNAR


EIPHEL, AND THE 4 PRINCES OF THE BLACK STAR, THE ENEMIES ARE HEROES TO OVERCOME THE 4

The musical themes are three:

01. Yell of the Black Star - Theme Eiphel
02. Battle of Light and Shadow - Theme of the battle against the princes of the Black Star, who use the body to fight Eiphel.
03. Tales: Father and Mother - the subject of Alex child when his parents told him to the moon and the stories of heroes and the Dragonmaster Dyne.

LSSH The game went on sale in America thanks to the company XSEED, with new cast for voice acting and script respecting the Working Designs, XSEED has given us an unparalleled adventure, and just as its counterpart Japanese game comes with a special pack includes the game, the soundtrack collection a card with the profile of the characters (female only, based on in-game photos).





SSH LUNAR ORIGINAL TRAILER IN JAPAN


SECOND TRAILER IN JAPANESE