continue with the shmups in GameSanctuary. In 1982, Namco and Atari have one of the first vertical scrolling shmups that made school, XEVIOUS. The game imposed vertical bases for other recent shooters.
The mechanics are very simple, like most shooters ships. Commandeer a ship that must destroy any threatening object in its path. It was characterized by fairly good graphics for its time and great gameplay without rest, because the scroll does not stop. Commandeer the ship is capable of attacking air and ground enemies with bombs. It is also possible to scroll through the entire lower half of the screen. This provided a great gameplay to the game, making it addictive. Also included bosses in the game that must be destroyed to move forward.
A curious fact I've read, the maximum score that could be achieved was 9,999,990 points, after which the program ended abnormally and reset. Another detail was that when the game went from Japan to USA Shooting buttons and pumps were reversed.
In fact, I suspect that as many shmups, this was not so popular in the West, but it was a great success in Japan. I suspect, because for example a 16 bits as the PC Engine was extremely popular in Japan and many of their games were shmups.
Of course, like many classics, it was ported to numerous systems, including NES, Spectrum, Amstrad, C64 and PC Engine, of course, among others. Have even gone mobile versions of Namco in recent years, and also for Game Boy Advance. And not missing in compilations like Namco Museum series.
soon follow with more.